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Post de noticias de Tacview

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VERSIÓN ESTABLE 1.8.0 [06/09/2019]

>> Puedes descargarlo aquí

Release notes

FEATURES & CHANGES

  • NOTICE: Windows XP is not supported anymore (definitive)
  • DCS: Added support for DCS World dedicated server (proper exporter installation)
  • DCS: Added DCS: Normandy 1944 Map runways
  • DCS: Added DCS: Persian Gulf Map runways
  • DCS: Updated DCS: NEVADA NTTR Map runways
  • BMS: Added support for Falcon BMS 4.34 database format
  • BMS: Integrated Aegean 2.5 for BMS 4.33
  • BMS: Added all BMS Korea airports
  • IL2: All battlefield textures have been integrated in Tacview
  • IL2: Added most IL2 WWI/WWII aircraft to Tacview database
  • Added a brand-new shot log
  • Added an option to automatically pause on shot log events
  • On pause, the current shot log event is now displayed in the 3D view
  • BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
  • Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
  • Added a brand new UI for the 3D view, more usable, and scalable
  • It is now possible to display local time via a custom offset
  • Added an option to remove objects from the 3D view context menu
  • Added an option to add object on the ground from the 3D view context menu
  • It is now possible to specify the altitude of a new object above ground level
  • When an object is manually added to the world, it is now automatically selected
  • Double clicking on dockable windows has been disabled to prevent any mistake
  • Double clicking in the 3D view now selects the object under the mouse cursor instead of switching to fullscreen
  • It is now possible to force an object to be alive from the objects list
  • Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
  • You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
  • The playback control bar has been moved to a dockable window
  • The active object list has been moved to a dockable window
  • Added CTRL+N shortcut to deselect primary and secondary objects
  • The time slider now displays target time during a drag operation
  • Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
  • When opening a new file, only important objects are automatically selected instead of any other object
  • When opening a new file, the camera will now be centered on the battlefield
  • Optimized terrain custom textures loading time
  • Added support for 8-bit PNG custom tiles textures
  • SDK: Added LuaFileSystem 1.7.0
  • SDK: Added support for 32-bit in the C# SDK
  • SDK: Added more options to manipulate the camera via the SDK API
  • SDK: Added C++ API to import telemetry data files via the command line, menus and drag & drop

FIXES

  • The acmi 2.x file loader was not properly handling flight events
  • Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
  • Ground objects were removed from the battefield when destroyed (Tacview 1.7.3 regression)
  • Fixed crashes in C# Math.Vector API
  • Tacview.Telemetry.Get*Transform pitch was inverted and yaw was not normalized
  • Object properties edition now works as expected and supports all measurement units
  • Terrain textures cache size was too big when running 32-bit Tacview on 64-bit systems
  • It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
  • Violet objects were improperly displayed in blue in the 3D view object list
  • Mouse and keyboard focus is now set to the 3D view when switching to full screen
  • Dockable windows could be hidden under Windows taskbar
  • Cursor keys to control playback where not working in free camera mode
  • Current license will now be the most powerful product key between user and system keys
  • Invalid samples in GAE files are now more gracefully handled
  • It is now possible to add an object on top of another one from the 3D view
  • The Ka-50 3D model was twice the size it should have been

 

VERSIÓN ESTABLE 1.7.6 [21/03/2019]

>> Puedes descargarlo aquí

Release notes

FEATURES & CHANGES

  • Improved support for VRS Tacpack/Superbug, vACMI & FSX@War (special thanks to Asid [D.O.W])
  • Integrated Aegean 2.4 for BMS
  • It is now possible to edit object properties by right clicking on it in the 3D view
  • Added preliminary support of DCS: F-14 Tomcat
  • Added preliminary support of DCS: MiG-19P Farmer
  • Added keyboard shortcuts to quickly change playback speed
  • Increased mouse wheel zoom resolution
  • Improved threat domes display
  • New option to always display the bullseye
  • Added an option to hide important objects list from the 3D view
  • Destroyed aircraft are now still displayed in the important objects list
  • Moved display cockpit instruments option to the settings menu
  • Turn rate is now displayed with one decimal in objects labels
  • Nautical mile distances are now displayed with two decimal places
  • Playback speed is now displayed when nonstandard and paused
  • Fonts and cockpit instruments are now clearer
  • Added SDK functions to control playback
  • Added SDK setting to hide the HUD and latitude, longitude grid
  • It is now possible to define an object parent in telemetry data

FIXES

  • Improved support of 4K and higher resolution screens
  • ISO time used for automatic synchronization was not properly read from media filenames
  • SDK menu callbacks were garbage collected too early leading to "random" crashes in C# addons
  • In some rare cases shells and bullets could be displayed as a box
  • Telemetry between selected objects was sometime displayed in the bottom/left corner of the 3D view
  • No error was displayed when attempting to read a zip file with no supported data in it (trk or xlsx files)
  • The 3D view is now always updated after activating an addon command via a menu
  • Addons menu entries will not be alphabetically sorted anymore

 

VERSIÓN ESTABLE 1.7.5 [19/12/2018]

>> Puedes descargarlo aquí

Release notes

FEATURES & CHANGES

  • Added brand new telemetry export tool to export any possible data
  • Added BMS Pillars of Hercules theater map
  • Integrated Aegean 2.2 for BMS
  • Static objects declared in DTC files are now displayed only when Falcon 4 terrain is visible
  • Added support for waypoints in the telemetry
  • Added option to display current Track (TRK) in object labels
  • Added a new camera mode which looks forward of the primary object
  • Added WWI aircraft for IL-2
  • Added an option to always display position coordinates in the 3D view

FIXES

  • Labels color should be inverted for weapons (old regression)
  • Improved support of corrupted uncompressed acmi files (typically after a DCS World crash)
  • Opening a VHS file by double-click or drag & drop was not working on a fresh install
  • Numerous fixes in improvement to the SDK
  • The label between selected objects was sometime displayed in a random position

 

 

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Tacview corre en tu propio equipo, por tanto y con respecto a su uso en el marco de una misión o evento organizado por LF, no es una obligación utilizarlo o no utilizarlo, así como la versión que tengas instalada. Es algo que no incumbe a LF.

 

En todo caso, te puedo realizar la recomendación de emplear siempre la versión más reciente. Especialmente si alguna de las mejoras o fixes es interesante. Y en cuanto a si estable o beta, la beta queda reservada a los que han comprado Tacview... si es tu caso, puedes utilizar la beta bajo tu propio riesgo. En mi caso, utilizo indistintamente las dos, ya que tengo comprada una licencia de este programa y me permite tener ambas, estable y beta, instaladas al mismo tiempo.

 

Un saludo Rudel.

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