Miembro LF SilverDragon Publicado 19 de Noviembre del 2016 Miembro LF Compartir Publicado 19 de Noviembre del 2016 Changelog 2.0.4 https://forums.eagle.ru/showpost.php?p=2956109&postcount=19 DCS 188.8.131.52188 DCS: NEVADA Test and Training Range Map - Extension Pack Known issues: DCS Gazelle not working, will be fixed soon DCS World ME. Attack point circle on the map restored Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered Added clickable radio-menu AI UH-1H will not able to fly with broken tail rotor MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby MP. Lobby. The task column was replaced with an airfield column. MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing Simulation ESC menu. Added Audio Option panel button Simulation ESC menu. Added Quit to Desktop button Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixed Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed MP. Player kick button will visible only on server The LOD of destroyed Kamaz-43101 model has been fixed MP. Increased default timeouts to 300 seconds MP. Network protocol changed (version 2.0.4 incompatible with 2.0.3) Added new 3D models: KRAZ truck and Merkava 4 MBT. Il-78 tanker. Added lights animation to UPAZ refueling pod. Playable aircraft will not explode when reach negative altitude Bug causing some buildings invisible to client and host is fixed AI wingman will not fly away from the map after tanker destruction Name of airfields in the radio menu corrected “On Shot” trigger will work with manpads DCS Hawk T.1 by VEAO Aden gun pod fire and ejector positions updated. Brake pressure gauges now functional. Transponder panel now active (for future functionality). Gun and stores stick flaps animated correctly. External textures optimized. Kneeboard updated for authentic Hawk checklists (see install instructions in kneeboard folder). New Nevada airfields and beacons for TACAN, VOR and ILS added. Rear seat switching implemented for single player including functionality: Press 2 and 1 to switch cockpits (can also assign to joystick). Click spots updated for rear seat functionality. Flap and gear control (clickable and joystick) implemented, including emergency flap and gear. Flap and gear indicators functional. Hydraulics and brake pressure gauges implemented. Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented. HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented. All rear cockpit dash gauges implemented. HSI Tacan / ILS navigation and glideslope functions implemented. Beacon light and test implemented. Accelerometer reset implemented. CWP indicators functional including test switch. Attention light reset switches implemented. Land/Taxi light switch implemented. Cockpit lighting switches, including dimmers, implemented. Cockpit lighting WIP for FPS improvements. CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit). Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle). Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump). Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front). Weapon override switch functional (set to override to disable firing of weapons). Weapon jettison button functional. Multi-Crew: Ability to ride-along in the rear seat in Player 2 slot on multi-player servers. New night lighting implemented in both cockpits. DCS Ka-50 Bug with ABRIS that Eastings coordinates off by 1 degree has been fixed Animation of ejection sequence fixed Parking brake fixed Fire exhaust effect for Ka-50's APU has been added Searchlight will be synchronized between clients in multiplayer DCS L-39 Anti-ice system switch will be OFF at cold start ADI failure lamp will lit when AC power is missing Corrected latitude value on GMK-1 Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy. Emergency generator extension will be visible on net phantoms. RadioCommandDialogPanel error when MP client second time occupied the rear cockpit has been fixed DCS A-10C Steerpoint marker on HUD will not floating The parasitic elements of external 3D model were removed from cockpit Fixed click sound for some cockpit switches UHF radio tone sound will not heard without electrical power TAD symbols will not disappearing Second AIM-9 missile will have a seeker indication on HUD DCS F-5E Inverted spin has been simulated. UHF Radio - Hinged Access Door will be opened. AIM-9 tone will not be heard if both wingtips gone off. Landing gear audible warning will be heard when warning test switch enabled. TACAN channel selector animation corrected. Fixed RWR sound issues with new contacts. Wing bend and twist due to G-loads has been corrected. Changing TACAN channel will not interrupt current radio chat. Input: Added some axis commands for TDC, rudder trim, lights etc. With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft. Aileron limiter now disabled at cold start. Single player missions added. Added inert and training stores. Added wing damage with high G overload. Drag chute can not be fully deployed without any airstream. Drag chute model corrected. Fixed missing right wing light halo Corrected training missions triggers (setting course). Some corrections to Flight Manual Added pilot to cockpit Fixed fuel pressure lights simultaneously going off after single engine start Fixed oxygen pressure gage showing 0 after turning off supply lever Fixed chaff program execution when single flare is selected Added IFF input commands DCS F-86 Fixed incorrect effect of flap deflection on pitching moment DCS FC3 Su-33: Autopilot mode indication will work Su-33. Digital fuel indicator repaired Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98% F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated F-15C. TDC will not be slewed by mouse to outside the scan zone Su-27. Incorrect indication of fuel quantity when starting in air has been fixed Su-27. Flight control system with AOA and G-limiter has been adjusted Su-27. Autopilot has been adjusted Su-27. Tires strength has been adjusted DCS Fw 190 D-9 Pilot model in cockpit is able to be disabled The decreasing of fuel via refueling dialog will not affect to MW50 quantity Keyboard commands for reticle brightness control has been Inverted DCS UH-1H Player's role changing will be reproduced in track External F2 camera will do not zooming out on certain angles The missing a pilot's skin fragments were restored Side machineguns control by TrackIR and mouse has been refactored ‘Hot start’ fire is now visible for other clients in multiplayer Search and landing lights will be synchronized between clients in multiplayer DCS Mi-8MTV2 Autopilot yaw channel and pedals keyboard control has been reverted Taxi & landing lights will enabled when hot start on ground at night APU exhaust fire is now visible for other clients in multiplayer DCS C-101 by AvioDev New items not present in latest 1.5.5 version: Added provisional kneeboard with C-101EB checklist. Finished rear cockpit fuel and engine panels. Coded landing lights switches for rear cockpit. Coded rear cockpit pitot heat korry button. Fixed korry covers (now you need to open the cover to be able to click the korry). Fixed batteries 50ºC temperature korry indication for rear cockpit. TACAN X/Y channel have got click sound. Rear cockpit emergency canopy lever coded. Pitot heat and engine anti-ice systems will reset their state when power is lost. TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start. Fixed animation for TACAN X/Y channel knob and indication. Items already present in latest 1.5.5 version: Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made spring-loaded for both positions). Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect). Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine anti-ice korry buttons. Fixed cockpit mechanism. Removed -1000 ft limit for altimeters. Reworked ejection seat model and labels. Updated autostart sequence. Fixed and finished all cockpit texture. Now GPU can only be connected by using radio menu, deleted its keyboard function. Fixed problem with the front cockpit being clickable from the rear one. Fixed cockpit specular texture. TACAN will work in all theaters now. TACAN panel animation and clickability updated. Terrain masking is correctly accounted now. TACAN ID audio can be switched on/off now via intercom in the rear cockpit. AA TACAN is functional now. Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode. TACAN ranging function can be turned off by pulling TACAN DME circuit breaker. DCS M-2000 by RAZBAM Upgrades: PCA Lights. TAS radar mode selection. PCA mode selection. CCIP TAS accuracy. CCRP TAS accuracy. Bug fixes: safety paddles remain up for AI Intercom fuel switch broken Texture mapping issue (cockpit) Document handler issue (cockpit) "Boule" Pole position cold & dark: incorrect "Boule" bank angle issue Rockets (PPA) - problem with PAR V/UHF Panel Issues Dark Canopy fix for external model Missing kneeboard texture on pilot's body model Enlace al comentario Compartir en otros sitios web More sharing options...
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