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Contador en Mapa


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  • Moderador

Tres horas de esta mañana de domingo para hacer un contador en el mapa.

Muy útil para misiones dogfight en las que hay que contar muchos pequeños objetivos manteniendo informados a los jugadores.

ScoreboardGIF.gif.a1c4624c8731495e22e45f9c736ca763.gif


CÓDIGO

1. Copia el texto de código en un archivo .TXT
2. Renómbralo Marcador.group

INSTRUCCIONES

1. Pon el marcador donde te interese en el mapa (al menos los dos montones de iconos, que es lo que se va a mostrar)
2. Alimenta "IN Scoreboard" con lo que te interese contar.

Que lo disfrutes

 

Spoiler

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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Icon
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  MCU_Icon
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Icon
  {
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Activate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Deactivate
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Timer
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  MCU_Counter
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    Name = "Trigger Counter";
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  MCU_Counter
  {
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    Name = "Trigger Counter";
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  MCU_Counter
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  MCU_Counter
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  MCU_Counter
  {
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  MCU_Counter
  {
    Index = 93;
    Name = "Trigger Counter";
    Desc = "";
    Targets = [141,157];
    Objects = [];
    XPos = 32856.928;
    YPos = 132.934;
    ZPos = 29040.916;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Counter = 6;
    Dropcount = 1;
  }
  

  MCU_Counter
  {
    Index = 94;
    Name = "Trigger Counter";
    Desc = "";
    Targets = [142,159];
    Objects = [];
    XPos = 32881.794;
    YPos = 132.934;
    ZPos = 29249.784;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Counter = 7;
    Dropcount = 1;
  }
  

  MCU_Counter
  {
    Index = 95;
    Name = "Trigger Counter";
    Desc = "";
    Targets = [143,161];
    Objects = [];
    XPos = 32881.794;
    YPos = 132.934;
    ZPos = 29453.680;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Counter = 8;
    Dropcount = 1;
  }
  

  MCU_Counter
  {
    Index = 96;
    Name = "Trigger Counter";
    Desc = "";
    Targets = [145,163];
    Objects = [];
    XPos = 32884.280;
    YPos = 132.934;
    ZPos = 29670.008;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Counter = 9;
    Dropcount = 1;
  }
  

  MCU_Counter
  {
    Index = 87;
    Name = "Trigger Counter";
    Desc = "";
    Targets = [165,144];
    Objects = [];
    XPos = 32859.415;
    YPos = 132.934;
    ZPos = 27442.076;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Counter = 10;
    Dropcount = 1;
  }
  

  MCU_Activate
  {
    Index = 165;
    Name = "TA";
    Desc = "";
    Targets = [88,89,90,91,92,93,94,95,96];
    Objects = [];
    XPos = 33008.912;
    YPos = 135.352;
    ZPos = 27571.301;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 147;
    Name = "TD";
    Desc = "";
    Targets = [88];
    Objects = [];
    XPos = 32758.195;
    YPos = 130.913;
    ZPos = 27811.910;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 149;
    Name = "TD";
    Desc = "";
    Targets = [89];
    Objects = [];
    XPos = 32775.274;
    YPos = 130.913;
    ZPos = 28080.900;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 151;
    Name = "TD";
    Desc = "";
    Targets = [90];
    Objects = [];
    XPos = 32788.083;
    YPos = 130.913;
    ZPos = 28366.970;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 153;
    Name = "TD";
    Desc = "";
    Targets = [91];
    Objects = [];
    XPos = 32805.162;
    YPos = 130.913;
    ZPos = 28621.016;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 155;
    Name = "TD";
    Desc = "";
    Targets = [92];
    Objects = [];
    XPos = 32805.162;
    YPos = 130.913;
    ZPos = 28866.523;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 157;
    Name = "TD";
    Desc = "";
    Targets = [93];
    Objects = [];
    XPos = 32803.027;
    YPos = 130.913;
    ZPos = 29116.300;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 159;
    Name = "TD";
    Desc = "";
    Targets = [94];
    Objects = [];
    XPos = 32809.432;
    YPos = 130.913;
    ZPos = 29321.246;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 161;
    Name = "TD";
    Desc = "";
    Targets = [95];
    Objects = [];
    XPos = 32798.757;
    YPos = 130.913;
    ZPos = 29513.382;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Deactivate
  {
    Index = 163;
    Name = "TD";
    Desc = "";
    Targets = [96];
    Objects = [];
    XPos = 32809.432;
    YPos = 130.913;
    ZPos = 29769.563;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
  }
  

  MCU_Timer
  {
    Index = 176;
    Name = "IN Scoreboard";
    Desc = "";
    Targets = [19];
    Objects = [];
    XPos = 35534.278;
    YPos = 127.871;
    ZPos = 27455.305;
    XOri = 0.00;
    YOri = 0.00;
    ZOri = 0.00;
    Time = 0;
    Random = 100;
  }
  

}


 

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